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 First milkshape 3d model :D

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[TGR]Devvy
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PostSubject: First milkshape 3d model :D   Mon Jan 11, 2010 3:36 pm

took about, I'd say 10 minutes.

Its a umm.. a Shotgun thingy! Very Happy

Constructive criticism would be helpful, thankyou Very Happy

Fully Flatshaded, and jointed to meet the needs of the low poly game, Blockland
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braincabinet
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PostSubject: Re: First milkshape 3d model :D   Mon Jan 11, 2010 4:27 pm

its neat ;D

maybe more vertexes on the circular parts to make it smoother but other than that good ^^
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PostSubject: Re: First milkshape 3d model :D   Mon Jan 11, 2010 4:36 pm

Quite neat indeed, but try applying some smoothing groups.
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PostSubject: Re: First milkshape 3d model :D   Mon Jan 11, 2010 5:14 pm

Ok, but as this was for the game blockland, it has to be kept low poly and "Blocky" Razz

Heres a pic of what one of the weapons look like in that game

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PostSubject: Re: First milkshape 3d model :D   Mon Jan 11, 2010 6:12 pm

Nao make ze banhammer!
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Zemog
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PostSubject: Re: First milkshape 3d model :D   Mon Jan 11, 2010 6:39 pm

Yes, Mathew, do it.
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PostSubject: Re: First milkshape 3d model :D   Wed Jan 13, 2010 4:36 pm

Pretty nice model for the first one. (Here i just need to stfu about my modelling)
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Zemog
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PostSubject: Re: First milkshape 3d model :D   Wed Jan 13, 2010 5:21 pm

Give me the model (.obj, .3ds, .max - milkshape has .obj) and I'll render it with vray, smoothing groups and new materials, as well as NURBS.

Just for fun^^
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PostSubject: Re: First milkshape 3d model :D   Wed Jan 13, 2010 6:05 pm

Zemog wrote:
Give me the model (.obj, .3ds, .max - milkshape has .obj) and I'll render it with vray, smoothing groups and new materials, as well as NURBS.

Just for fun^^

Cant save it as an .obj, i'm only in the trial version xD. I need a key Surprised
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