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 rp_goatsburg_v1 progress:

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braincabinet
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PostSubject: Re: rp_goatsburg_v1 progress:   Sun Jul 19, 2009 3:39 pm

-.- the box of things you understand is empty Very Happy

does that mean youre stupid ? Very Happy
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HolyCrapDudeXD
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PostSubject: Re: rp_goatsburg_v1 progress:   Sun Jul 19, 2009 4:43 pm

braincabinet wrote:
-.- the box of things you understand is empty Very Happy

does that mean youre stupid ? Very Happy

Was that meant to be a rhetorical question to which the answer is obviously yes!?
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Zemog
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PostSubject: Re: rp_goatsburg_v1 progress:   Sun Jul 19, 2009 5:48 pm

braincabinet wrote:
-.- the box of things you understand is empty Very Happy

does that mean youre stupid ? Very Happy

It's a joke I put there on purpose. Notice the box for ideas I do understand is full.
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[TG] Chief (alex) -Admin-
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 12:16 am

mmhm! Cave is all finished now! Alpha paint, bumps, everything!
This is going to be some magic duuust, flying dragoooon, funny smoooke!
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braincabinet
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 12:23 am

[TG] Chief (alex) -Admin- wrote:
mmhm! Cave is all finished now! Alpha paint, bumps, everything!
This is going to be some magic duuust, flying dragoooon, funny smoooke!

did you smoke something funny again chief ?

btw i have noticed that if my over all efficiency at work is 80 % of my possible extent of work
but if i drink a power urge i goto at least 150 % chief probably never has drunk one of the new urges and that means the effect would be more potent also he is used to a standard routine day ... so i say that for one day all he drinks is urge intense or redbull or battery or something that could improve his efficiency fom 95 % to at least 170 % also he probably would extend his work hours by at least 3 hours improving the progress still

i think perhaps we should have a vote to see not only how chief acts under the power of the power drinks but also to lock him at his computer on sdk or lua i believe we could finish the gamemode in one day and all maps he is currently working on xD
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Zemog
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 12:32 am

Sleeping improves my creation efficacy by a documented 215% - I apparently destroy a lot of things when awake, and to a lesser extent when asleep.
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braincabinet
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 12:33 am

Zemog wrote:
Sleeping improves my creation efficacy by a documented 215% - I apparently destroy a lot of things when awake, and to a lesser extent when asleep.

jewmog i hate you and your god damn ability to piss on all of my theories -.-
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Zemog
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 12:52 am

braincabinet wrote:
Zemog wrote:
Sleeping improves my creation efficacy by a documented 215% - I apparently destroy a lot of things when awake, and to a lesser extent when asleep.

jewmog i hate you and your god damn ability to piss on all of my theories -.-

Wha? What did I do wrong?
Wha?
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braincabinet
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 12:59 am

you always say stupid irellevant things that makes the point of my theories dissapear and you always ruin the story in the story thread :p
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 1:46 am

And you smell bad
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 1:47 am

Alpha9412 wrote:
And you smell bad

hope that was aimed at jewmog and not me lampshade
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 1:54 am

braincabinet wrote:
Alpha9412 wrote:
And you smell bad

hope that was aimed at jewmog and not me lampshade
It was....I was backing u up that's why it started it with "and" cause it was adding on to your post
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braincabinet
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 1:56 am

Alpha9412 wrote:
braincabinet wrote:
Alpha9412 wrote:
And you smell bad

hope that was aimed at jewmog and not me lampshade
It was....I was backing u up that's why it started it with "and" cause it was adding on to your post

goood good Smile
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Zemog
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 9:19 am

*Whimper*


No, correction - *evil whimper*
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Jul 25, 2009 7:09 pm

braincabinet wrote:
[TG] Chief (alex) -Admin- wrote:
mmhm! Cave is all finished now! Alpha paint, bumps, everything!
This is going to be some magic duuust, flying dragoooon, funny smoooke!

did you smoke something funny again chief ?

btw i have noticed that if my over all efficiency at work is 80 % of my possible extent of work
but if i drink a power urge i goto at least 150 % chief probably never has drunk one of the new urges and that means the effect would be more potent also he is used to a standard routine day ... so i say that for one day all he drinks is urge intense or redbull or battery or something that could improve his efficiency fom 95 % to at least 170 % also he probably would extend his work hours by at least 3 hours improving the progress still

i think perhaps we should have a vote to see not only how chief acts under the power of the power drinks but also to lock him at his computer on sdk or lua i believe we could finish the gamemode in one day and all maps he is currently working on xD

I believe my efficiency would decrease because of the slowmo brain i would get after the effect of the energy drinks! Since these drinks would only hold for 1 hour with extreme brainspeed i belive the slowmobrain i get after the rush would make it faster not to drink anything!
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[TG] Sam Nukem

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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Aug 15, 2009 2:24 pm

Zemog's been telling me all about this new map over xFire.
It sounds like its going to be amazing
But my computer is to crappy to run it Sad
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braincabinet
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat Aug 15, 2009 6:51 pm

sadly Goat rp is put on ice as of now ...
and will resume in about a month or similar ..
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PostSubject: Re: rp_goatsburg_v1 progress:   Sun Mar 28, 2010 11:44 pm

This map is better than sex! I came on my screen.
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PostSubject: Re: rp_goatsburg_v1 progress:   Mon Mar 29, 2010 3:40 am

BUMPED AN ANCIENT THREAD 3 DAY BAN !

* dark moon of day, Blue sun of night, Let bumper feel the ban hammers might!*

*AWESOME BAN HAMMER APPEARS ON HORIZON*

*CHief Rides over the horizon on a giant golden fish but forgets to grab banhammer*

*CHIEF CLOSES IN on RUSHININO*

*chief REMEMBERS the ban hammer*

* chief backs up grabs banhammer and closes in on rushinio again*
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PostSubject: Re: rp_goatsburg_v1 progress:   Mon Mar 29, 2010 9:14 am

braincabinet wrote:
BUMPED AN ANCIENT THREAD 3 DAY BAN !

* dark moon of day, Blue sun of night, Let bumper feel the ban hammers might!*

*AWESOME BAN HAMMER APPEARS ON HORIZON*

*CHief Rides over the horizon on a giant golden fish but forgets to grab banhammer*

*CHIEF CLOSES IN on RUSHININO*

*chief REMEMBERS the ban hammer*

* chief backs up grabs banhammer and closes in on rushinio again*
Well done, you bumped it and you made me bump it again ;c
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PostSubject: Re: rp_goatsburg_v1 progress:   Mon Mar 29, 2010 10:40 am

Hooray!
I don't think we should ban people unless the thread is already on Page 2.
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PostSubject: Re: rp_goatsburg_v1 progress:   Tue Mar 30, 2010 10:22 pm

Divide by 0
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PostSubject: Re: rp_goatsburg_v1 progress:   Wed Mar 31, 2010 6:00 pm

Hang o
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PostSubject: Re: rp_goatsburg_v1 progress:   Sat May 01, 2010 11:01 pm

What's up with this map now?
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PostSubject: Re: rp_goatsburg_v1 progress:   Sun May 02, 2010 9:02 am

HNGGGGBUMP.
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